UBISOFT, GHOST RECON WILDLANDS
Gaming
- Director: Guillaume Ivernel
- Production: Eddy
- Client: Ubisoft
- CG: Brunch
- CG Supervisor: Jean-Charles Kerninon
- Line Producer: Fabien Cellier
- Character Modeling and shading: Clement Lauricella
- Set Modeling and shading: Rémi Julien, Clément Granjon
- Texture Artist: Constance Beillard
- Character Rigging and Cloth: Maxime Granger
- Post animation: Julien Hassenforder
- Previz: Les Androids
- Motion Capture: Mocaplab
- Design / Storyboard: Ivan Gomez
- Animatic 2D: Benjamin Massoubre
- Lighting Compositing: Jean-Charles Kerninon, Clément Lauricella, Rémi Julien